Sitni Sati FumeFX 1.2
Posted March 4th, 2010 by admin
FumeFX is a powerful fluid dynamics engine designed for the simulation and rendering of realistic fire, smoke, explosion, and other gaseous phenomena. Its versatility, robustness, and intuitive workflow make it a perfect solution for even the most
demanding tasks in the computer graphics industry.
This groundbreaking plugin has already been production proven in titles such as Superman Returns and The Host (Gwoemul). And now, FumeFX is released through Turbo Squid as part of the exclusive Autodesk
Certified Animation Plugin Program.
Key Features:
# FumeFX supplements the users artistic vision with the power of realworld physics for the ultimate in both style and realism.
# A multitude of parameters and FumeFX helpers give users maximum control of
the fluids behavior and appearance.
# Easy to use, basic effects can be created with just a few clicks.
# Options include the use of powerful AFC and Gradient controls, which are unified through all Sitni Sati products.
# Plugin design incorporates
extensive support for Particle Flow and Thinking Particles.
# Dynamic simulations allow for bidirectional influence between FumeFX and particle systems.
# Advanced scripting is possible with almost every aspect of FumeFX, including access to all
simulation data.
# FumeFX is capable of dynamic interaction with other scene objects.
Simulation
Start simulations from scratch or by using other simulation results as starting point.
Stop, pause and continue simulations at any point.
Simulation is
multithreaded user can select how many CPUs to dedicate to simulation.
Simulations beyond available memory can be swapped to disk.
User can watch the simulation progress in the interactive Preview Window.
Draft simulations can be created in mere
minutes for fast previewing.
User has control of which data will be written to output files for rendering and other uses.
Rendering
The Preview Window gives users almost instant feedback on render settings.
Fast selfshadowing is produced through an
Illumination Map.
A highly efficient Multiple Scattering model enhances light dispersion throughout fluid.
Fluid Mapping integrates procedural map details with fluid motion.
Plugin design includes advanced Global Illumination casting support for
finalRender.
The dynamic FusionWorks atmospheric renderer provides:
Proper blending of all Sitni Sati atmospherics (coming soon!)
Balanced mixing of FumeFX and compatible atmospherics with 3ds Max Fog
Ability to apply Image Motion Blur
Option to
affect Effect Channel
Z depth
http://uploading.com/files/JUYXW6WW/SITNI_SATI_FUMEFX_V1.2C_FOR_3DS_MAX_2010-XFORC.rar
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